You’ve been playing our new Lumosity games, and we’ve been working behind the scenes to collect data and generate BPI (Brain Performance Index) scales for them. Now we’re gearing up to integrate some of our more recent games into the BPI system on our site.
So what does all this mean for you?
As you play some of our newer Lumosity games, you may notice adjustments to your overall BPI, brain area BPIs (such as Memory and Attention), attribute BPIs (such as Visual Field and Focus) as well as individual game BPI histories. For example, playing Memory Match Overload will now affect your BPI for that individual game as well as for the larger categories it is a part of. Lumosity subscribers can check their Memory Match Overload BPI history at any time by logging into lumosity.com, accessing “Your Profile,” clicking on the “History” tab, selecting “Memory,” clicking the “Working Memory” attribute, and choosing “Memory Match Overload” from the drop-down box. Because Memory Match Overload is a Working Memory game, playing it will affect the BPI for the Working Memory attribute and the more expansive Memory category, as well as your overall BPI. You can check your category and attribute BPI history from the History section within “Your Profile.”

Don’t be discouraged if your overall BPI drops a bit after playing one of our newer games: like all Lumosity activities, practice will lead to improvement, and eventually, a higher BPI. We’ll be integrating games into our BPI system during the upcoming weeks, starting with Memory Match Overload.
We’ll make sure to update this post each time we add another game to our BPI system, so keep checking back!
And as always, if you’re curious about how we calculate BPI scales, or could use a refresher, you can learn more about it here.
UPDATE 12/07/09
BPIs have been added for Playing Koi and Brain Shift Overdrive. Why not play them now?
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