9 peer-reviewed studies
On cancer survivors, healthy adults, and more
36 university collaborators
Top universities work with us from around the world
60 million members
Lumosity is used (and loved) in over 180 countries
Prestigious research network
Learn about our Human Cognition Project
Mike Scanlon, Co-founder
10 years ago, Mike was just a neuroscience student with an idea: what if he could get brain research out of the lab? That idea became Lumosity.
Joe Hardy, PhD, VP of Research
With his background in research and development, Joe joined in 2009 to enrich Lumosity’s research and help create the Human Cognition Project.
Daniel Sternberg, PhD
Senior Data Scientist
Faraz Farzin, PhD
Kacey Ballard, PhD
Aaron Kaluszka,PhD Candidate
For centuries, researchers have created tasks that measure cognitive abilities. We’ve adapted some of these tasks and made some of our own, creating 40+ fun games.
1960s: The Flanker Task is created by psychologist Charles Eriksen
2007: Lumosity’s Lost in Migration game is developed based on Eriksen’s work
1938: Thurstone’s Punched Holes task is developed as a cognitive test
2013: Speed Pack uses similar principles to challenge visualization skills
1900s: The go/no-go task helps psychologists evaluate impulse control
2013: Lumosity releases Robot Factory, based on the go/no-go task
A Personal Trainer just for you
Personalized training, based on what we've learned from analyzing aggregated data from 60+ million members.
40+ scientific games
Target a wide variety of cognitive skills. We'll help challenge you in the areas that you care about.
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Assess your performance at different points in time.
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