We transform science into delightful games
For centuries, researchers have created tasks that measure cognitive abilities.
We’ve adapted some of these tasks and made some of our own, creating 40+ fun games.
1960s:
The Flanker Task is created by psychologist Charles Eriksen
2007:
Lumosity’s Lost in Migration game is developed based on Eriksen’s work
1938:
Thurstone’s Punched Holes task is developed as a cognitive test
2013:
Speed Pack uses similar principles to challenge visualization skills
1900s:
The go/no-go task helps psychologists evaluate impulse control
2013:
Lumosity releases Robot Factory, based on the go/no-go task