Starting today, Lumosity subscribers can play Disillusion to unlock an in-depth analysis of their game performance.
Now that we’ve launched our new Language category of games, we’d like to share some of our favorite member feedback and show how it’s actually helped us make these games better.
Dr. Seuss, Toni Morrison, Niccolò Paganini, Jean-Paul Sartre: these are just a few visionaries you might learn about in Contextual, one of our new language games that challenges reading comprehension.
Our new Language category is the culmination of a concerted effort from the Lumosity Games and Applied Science teams to conceptualize, research, develop, and polish a suite of five word games that allow our community to practice and engage their English vocabulary.
When we conceived of Splitting Seeds, we were interested in designing a new game that involved subitizing. Subitizing is the ability “to perceive at a glance the number of items presented.”
At Lumosity, our Research team includes an Applied Science team, a Clinical Science team, and a Data Science team, and they are all integral to ensuring that research remains an essential ingredient in our work.
Personal Genome Project will integrate brain training tests to help identify key memory genes towards understanding neurodegeneration
Problem solving game Organic Order is now available across our web and mobile platforms. Learn more about how and why we made this logic game, as well as what we discovered along the way.
Today, we launched a brand new Insight for Lost in Migration. The Insight takes a closer look at how you filter information, providing an analysis of how distracting information affects your performance on the game.
Brandon Stander, experienced digital and product marketer to head marketing at Lumosity.
Within a week of launching, Train of Thought became Lumosity’s most popular game. No one could have anticipated the game’s massive success with users — in fact, Train of Thought almost never got made.
Today, we're excited to announce the launch of our new Train of Thought Insight. Train of Thought is our most popular game, so we wanted to give our users a richer game experience with an actionable analysis of their training.
How can you use Lumosity Insights to keep your New Year's Resolution? We have some tips.
Have you made any New Year's Resolutions? Whether your 2017 goals are related to Lumosity training or not, our UX Director has some thoughts on how you can make this the year you stick with them!
Just in time for the holidays, we're excited to announce the newest addition to the Lumosity Games Library: Masterpiece! Free members have unlimited access to the new game through December 31st.
For the first time, Workout Modes lets you decide how you train on any given day: Classic Mode, Favorites Mode, Strengthen Mode, or Quick Mode.
Lumosity's Corporate Social Responsibility team provides opportunities to responsibly and effectively give back to our wider community.
This year’s conference was held on November 12-16 in San Diego and the team exhibited four posters, sharing preliminary findings from certain research on Lumosity and the NeuroCognitive Performance Test.
Traveling for the holidays? The sometimes puzzle-like quality of packing a suitcase inspired the design of our game Speed Pack.
Insights analyses draw upon database of 4 billion games played